How to Play
The registration
Teachers- Click on CREATE A NEW ACCOUNT to join the game platform.
- Once you have an account and you are logged in, click on CREATE A NEW TEAM to add your team(s)
- The administrator board will evaluate and accept your team. Check your e-mail, you will receive a confirmation. Teachers only are allowed to create a team.
- Your team will be listed HERE. Click on the team icon to access to your team menu
- Once your students are logged in, click on the ENROLLED USERS from the side menu, then click on ENROL USERS and select your team members from the USERS LIST
- Click on CREATE A NEW ACCOUNT to join the game platform.
- Your teacher will select you from the USERS LIST and enrol you.
Teams
- Many teams may be linked to the same Teacher.
- A team must consist of at least 5 members and must have a unique name. Multiple teams for class are accepted.
- The teams will be listed HERE.
- Please check the full GAME RULES available at the RESOURCE sections of this platform.
For any issues encountered during the registration procedure, please contact ecopotentialgaming@unisalento.it
The online competition
The 2019 online competition has been designed to be quite demanding and each team has to collaboratively answer to get to the final score. This year, we propose three versions of the game, dedicated to the main ECOPOTENTIAL PA environments: Coastal/Marine, Mountain and Arid/semi Arid. The first two levels of the game are dedicated to the knowledge of the geography and ecology of the Protected Areas belonging to these environments. The third level fulfills aspects of the proposal and serves to consolidate the basics of the Scientific Method referring to biodiversity. Each team will have the opportunity to choose to play from one to three games. Only the best score will be considered! A maximum of 85 points over 100 can be scored during the online competition. The remaining 15 points may be scored exclusively by joining the ‘Bonus phase’ (see next section).
The competition will be on April 2019
Each team can earn a bonus at the end of each minigame (the minigame is a single path of exercises included in the game) depending on the time spent to accomplish each objective
Once a team starts the final competition it has to play it until its end. No breaks are allowed.
Only the teams concluding the game will be included in the final rank
At the end of the game the team with the highest score will be declared winner
The teams classified in the first, second and third positions receive a cup and a diploma
The scientific committee reserves the right to attribute special prizes taking into account the results produced by the teams
A certificate of participation will be given to all participants
The products of the winners will be published on the projects web site
Bonus Phase - 'Carry out a Research Project'
Once logged in, some options will be shown according to the users’ role (students, mentor etc.) All students, and their mentors, who had registered on the platform will have access to the Bonus phase. The Bonus phase consist in a small research project student may conduct on their own (see Resource section on this website).
The results of the Bonus phase may be presented alternatively as:
- a video record of their activities together with
the conclusions they reached – this includes some field research conclusions.
The focus here is on presenting and promoting their idea and research with a
maximum length of 3 minutes. The video will be published on youtube and linked
to the platform.
- a two pages summary including their research goals
and findings (students will find a template to prepare it).
- a poster on the results of the research project and
the conclusions reached during their work (students will find a template to
prepare it).
- A 15 slides presentation of the research project
and the conclusions reached during their work (students will find a template to
prepare it).
The final product of all activities will be delivered within 10th of April 2019. Each team has to publish the products (i.e., papers and videos) of their ‘research project’ on the dedicated area, the ‘team wiki area’ for evaluation. The products of each team are evaluated both by a scientific committee and the other teams. The scientific committee attributes a score to the products of each team, ranging from a minimum of 0 to a maximum of 15. The evaluation rules of the products will be based on a specific matrix and focus on the process followed, rather than on the accuracy of results
The Bonus phase is not mandatory to join the competition, but it allows to gain extra 15 points that may be crucial to determine the final winner!